By acampisi
on Fri, 01/19/2018 - 12:27
Hi everybody,
I have succesfully integrated Vuforia and JPCT-AE to render 3D pbjects.
However, I have a problem using the rendering of the video background; I know that Vuforia creates a plane on OpenGL and draws the camera input on it.
The problem is that the plane used by Vuforia "cuts" my rendered objects, when I move around the target, and it acts as a sort of clipping plane.
Is there a way to set the offset of the background plane wrt the camera?
Yes, acampisi: you can change
Yes, acampisi: you can change the position of the plane by adding a translation vector in the video background shader.
Problem::solved.