By Deathran
on Tue, 11/12/2013 - 18:21
Hi, I am using a Nexus S and the Sample "IMAGE TARGETS" does not work properly.
The Resolution on Screen is much too small and barely uses 50% of the screen area.
In addition the rendered object that should be tracked on the image is wrongly positioned. - It seems that the object is correctly possitioned, but the resolution issue displaced the object.
A picture with a screenshot of the scene is attached. The green object represents the model we would like to show on the picture.
Help on this topic would be very much apprieciated
Wrong Screen Resolution after Compiling with Unity
Hi, are you building with Unity or is it the Android native sample ?
Wrong Screen Resolution after Compiling with Unity
I have the same problem.
Samsung Galaxy Tab 2
Unity 4.3
Cloudrecognition 2.6.7
Attached the screenshot.
I used to work with old sample projects and was fine. Not sure what shopuld I do.
Wrong Screen Resolution after Compiling with Unity
This is because you are using Unity 4.3, which is not supported in Vuforia 2.6.
Wrong Screen Resolution after Compiling with Unity
It worked with 4.2.2
Thanks.
Wrong Screen Resolution after Compiling with Unity
Finaly after hours and hours of search I found a post relative to my problem.