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Wrong Screen Resolution after Compiling with Unity

Hi, I am using a Nexus S and the Sample "IMAGE TARGETS" does not work properly.

The Resolution on Screen is much too small and barely uses 50% of the screen area.

In addition the rendered object that should be tracked on the image is wrongly positioned. - It seems that the object is correctly possitioned, but the resolution issue displaced the object.

A picture with a screenshot of the scene is attached. The green object represents the model we would like to show on the picture.

Help on this topic would be very much apprieciated

Attachment