Hi, I did a scan with the Matterport scanner, I generated a target area through the software generator. Once imported on Unity 3d, (I inserted both ARCamera and Area Target in the project and checked both simulate occlusion and mesh collider) I inserted some objects inside the target area. now if I go to simulate everything on the Unity play, I can see the objects. If I do the android build, I don't see anything. where am i wrong? (the devices where I install the build support ARCore) thanks for the help
android does not recognize target area
Could you please load the created dataset in the Area Target Test app? you can download it here: https://developer.vuforia.com/downloads/tool
With this you can validate the dataSet. Here is an article going over this: https://library.vuforia.com/content/vuforia-library/en/features/environments/area-targets/area-target-test-app-user-guide.html
Vuforia Engine Support
Are you sure you want to delete this message?
Are you sure you want to delete this conversation?