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android does not recognize target area

November 2, 2020 - 5:47am #1

Hi, I did a scan with the Matterport scanner, I generated a target area through the software generator. Once imported on Unity 3d, (I inserted both ARCamera and Area Target in the project and checked both simulate occlusion and mesh collider) I inserted some objects inside the target area. now if I go to simulate everything on the Unity play, I can see the objects. If I do the android build, I don't see anything. where am i wrong? (the devices where I install the build support ARCore) thanks for the help

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android does not recognize target area

November 6, 2020 - 12:58am #2

Hi,

Could you please load the created dataset in the Area Target Test app? you can download it here: https://developer.vuforia.com/downloads/tool

With this you can validate the dataSet. Here is an article going over this: https://library.vuforia.com/content/vuforia-library/en/features/environments/area-targets/area-target-test-app-user-guide.html

Thank you.

Vuforia Engine Support

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