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Dynamic Area Target in Unity

Hey all,

 

Is it possible to create an area target dynamically, or instantiate an area target from an asset bundle?

Looking to download an asset bundle and then load an area target from the asset bundle. 

Hi,

Yes, please check out our Area Target Test app in which we demo loading different area target datasets dynamically based on UI input.

We also have this article going over the steps: https://library.vuforia.com/articles/Solution/building-large-vuforia-engine-apps.html

JackAt360XR

Sun, 08/15/2021 - 16:16

In reply to by mcotora

I have read the code.
It is less than obvious how it works.

Can someon provide a simpler sample?