Hi there, in the attached images (Non Play Mode 1,2,3) it shows that I have 2 AreaTargets nested as children of a MultiArea game object using the MultiArea script from your tutorial. Within the MultiArea gameobject, I have 2 area targets :" AreaTarget Home01" and "AreaTarget Home02".
Things start going strange when i enter Play mode.
In the attached images (Play Mode 1,2,3) it shows that in Unity Play mode, augmentations that were previously children of the Area Targets, are now direct children of the MultiArea object. Is this meant to be correct?
What is also weird is that in image "Play mode 3", u can see that the augmentation gameobject that used to belong to "AreaTarget Home02" now has its Sphere collider disabled. This does not happen for augmentation gameobjects that had "AreaTarget Home01" as their parent. This is causing that object to not interact with the player.
Could someone help me here with this anomaly?