Have recently started using Matterport to create Area Targets of the inside and outside of large buildings within the Vuforia Unity Engine. Was able to easily create the indoor area targets and add objects to them which can be seen when building to an iPad. When we created a larger scale outside area target, it is not identifying the outside area target with the AR Camera. Is this an issue that is widely seen?
Any experience with this issue, thoughts, or helpful hints?