Log in or register to post comments

Sample Project Error GLTF model is null

March 25, 2021 - 8:52am #1

Since 9.8.5 I get following Error in the sample scene

 

Error while extracting model from .glb file: GLTF model is null.

UnityEngine.Debug:LogError(Object)

AreaTargetsDataManager:LoadDatasetModel(IEnumerable`1, String, Boolean) (at Assets/SamplesResources/Scripts/AreaTargetsDataManager.cs:126)

DataSetManager:LoadAreaTarget(String, String) (at Assets/SamplesResources/Scripts/DataSetManager.cs:238)

<LoadAreaTargetDataAsync>d__22:MoveNext() (at Assets/SamplesResources/Scripts/DataSetManager.cs:153)

UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

 

The Matterport GLB files worked like a charm in previous Versions. I am using 9.8.5 3dt files exported with the new Area Target Generator. Anyone else faces this issue? I simply put them into streaming assets as I did in previous Vuforia Version. No more changes to scripts or scene.

Please help

Sample Project Error GLTF model is null

April 20, 2021 - 9:02am #2

If I am not mistaken, StreamingAssets folder contains the .dat and .xml files. The rest go into Editor/Vuforia/AreaTargetName folder. Didn't ATG generate a unity package file? Import it by using Assets -> Import Package -> Custom Package.

Log in or register to post comments