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Sample Project Error GLTF model is null

Since 9.8.5 I get following Error in the sample scene

 

Error while extracting model from .glb file: GLTF model is null. UnityEngine.Debug:LogError(Object) AreaTargetsDataManager:LoadDatasetModel(IEnumerable`1, String, Boolean) (at Assets/SamplesResources/Scripts/AreaTargetsDataManager.cs:126) DataSetManager:LoadAreaTarget(String, String) (at Assets/SamplesResources/Scripts/DataSetManager.cs:238) <LoadAreaTargetDataAsync>d__22:MoveNext() (at Assets/SamplesResources/Scripts/DataSetManager.cs:153) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

 

The Matterport GLB files worked like a charm in previous Versions. I am using 9.8.5 3dt files exported with the new Area Target Generator. Anyone else faces this issue? I simply put them into streaming assets as I did in previous Vuforia Version. No more changes to scripts or scene. Please help

adilaghayev

Tue, 04/20/2021 - 16:02

If I am not mistaken, StreamingAssets folder contains the .dat and .xml files. The rest go into Editor/Vuforia/AreaTargetName folder. Didn't ATG generate a unity package file? Import it by using Assets -> Import Package -> Custom Package.

Yes all that I have setup correctly. I have been using Area Targets for months, I am not a newbee. Am I the only one who faces this issue? It is still there with Vuforia SDK 9.8.8 and also Area Target Generator 9.8.8.