By NathanDortman
on Mon, 12/10/2012 - 11:25
Hello,
I was wondering if there is a way to get access to the bounding rectangle of the detected marker or something like that, so I could adjust my augmentations on the fly.
Thanks in Advance,Nathan
Exact Target Detection
Hi Nathan
Yes this should be possible.
I posted this code up a while back for putting an overlay on a plane with the Image Targets example.
https://ar.qualcomm.at/content/drawing-rectangle-besides-marker-and-getting-its-coordinates-fill-image
Hey Nalin,A lot of the links
Hey Nalin,
A lot of the links have changed and the link seems to be broken now.
Can you give me another one?
Is there any help specific to 2.0 now?
Thanks,
Nathan
The revant API methods should
The revant API methods should be the same - which SDK are you using?
Currently I'm still using
Currently I'm still using 2.0.25 (Beta)
Could you perhaps direct me to the required API calls?
(I'm using C# in unity)
If you're trying to determine
If you're trying to determine the bounding rectangle, use the GetSize() method on the ImageTargetBehaviour.
Hey Dave, I don't think this
Hey Dave,
I don't think this is what I'm looking for.