I have a question about cloud recognition and if following thing is possibly to achieve:
I would like to display some 3d content once many ( 2 or 3) images are detected on camera. So Camera sees Image A and it shows the "3d Object A" placed on Image A, then, when Image A still in camera, Image B appears and "3D Object B" is shown on Image B.
Currently what I could achieve was displaying "3d Object A" on Image A, and then, once Image B recognized "3d Object B" shows up but both "3d Object A" and "3d Object B" are positioned on Image B ( and they should be positioned seperatly: "3d Object A" to Image A and "3d Object B" to Image B).
Please tell me if it is even possible and if so - how? I have enabled Max Simultaneous Tracked Images and Objects to 3.
The current hierarchy of gameObjects from my scene can be seen below in the attachment.
Thank you in advance for any suggestions and help!