Hi Moderators,
Thank you for posting a new tutorial on creating Cloud Recognition Apps in Unity. My question is regarding the Simple Cloud Reco Event Handler script which replaces the existing, more complicated Event Handler in the tutorial. It seems similar, but a bit different from the Simple Event Handler script described in this post: https://developer.vuforia.com/forum/unity-3-extension-technical-discussion/please-explain-step-step-how-use-vuforia-cloud , which may explain some of the problems that I'm having following the tutorial. Would it be possible to include the script in a new package for the existing Cloud Reco sample, or to provide a package for the tutorial project to run through?
When I tried to follow the tutorial, I managed to make an app which recognized cloud targets and their metadata, but somehow the script for closing out of the augmentation and reintitiating scanning didn't make it to the app. I'm not sure if this is a product of the wrong event handler, or if this has to do with the way I built out of Unity.
Cloud Recognition Tutorial Scripts
Would it be possible to include the script in a new package for the existing Cloud Re
Cloud Recognition Tutorial Scripts
Hi, i dowloaded the Tutorial package that is linked to the ''Creating Cloud Recognition Apps in Unity....'' but down to two third of the tutorial the speaker mentioned that he replaced the CloudRecoEventHandler.cs by the SimpleCloudRecoEventHandler.cs which should been found under
Cloud Recognition Tutorial Scripts
Here you go - copy this to a file and name that file SimpleCloudRecoEventHandler.cs
Cloud Recognition Tutorial Scripts
Thanks David, I just realize that the prefab called CloudRecoTarget part of example projet is missing. I tried to create from the standard ImageTarget. I desabled the DefaultTrackbleEventHandle as it seems to be part of the prefab.
Cloud Recognition Tutorial Scripts
Hi Rickb ,
Cloud Recognition Tutorial Scripts
would it be possible to also post the meta file that works with the dragon and teapot? I realize now that the way I'm entering the switch case should be corrrect but maybe my formatting in the metafile isn't working.
I tried to use cloud
I tried to use cloud recognition to play a video from the url that is present in the metadata of image target. the metadata(url) is successfully read and assigned to the videoplayer component. But still it does not play the video.
Hello All
Hello All
Someone please guide me how to use Vuforia Cloud Recognition for Vuforia 9.8 & Unity 2019.4.
Please!
Hi @khanhabib,
Hi @khanhabib,
We demo in the the Core sample apps available in the Unity Asset Store: https://assetstore.unity.com/packages/templates/packs/vuforia-core-samples-99026 the Clour Reco functionality.
Please go over our scene.
hello thanks
hello thanks
is it available for vuforia version 10?
Yeah, the core samples are
Yeah, the core samples are also available for v10.0.12!
Kind regards,
Patrick Scheper
Technical Community Manager
Hello all, was following the
Hello all, was following the tutorial for how to implement cloud reco and have experienced a builtime error on unity.
Tutorial: https://library.vuforia.com/articles/Solution/How-To-Implement-Cloud-Reco.html
This is the error below:
Hey there,
Hey there,
Are you currently running v9.8 or v10.0? The documentation can be a little confusing at the moment since the API changed with v10.