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Cloud Recognition - Video Initially fails to play on texture

December 16, 2015 - 12:46am #1

Hello

I have integrated Cloud Recognition with video playback using the metadata in SimpleCloudHandler.cs script. I have also added VideoPlaybackController.cs script. On recognizing a target i get a loading icon and the video plays only in fullscreen mode on tap( as IsPlayableOnTexture fails). While if I get back from the fullscreen mode the video plays on texture.

What could be causing the video not to play on texture initially?

Thanks.

Cloud Recognition - Video Initially fails to play on texture

April 14, 2016 - 10:59am #2

I got the same issue, the only difference is that even when I return from full screen, my video won't play on texture. Did you solve this?

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