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Gravity Problem

June 5, 2018 - 8:51am #1

When i using cloud service and load Instantiate 3D object on cloud Target , the world gravity is totally going wrong, and i try to add  Physics.gravity = new Vector3(_x,_y,_z) but still can't fix at all , but it happen is only in cloud target. And idea for fix this, because i want using car control physics when i load 3D on cloud Target. Any any advise. thanks all.

PS: And  already set camera is using specific_Target to CloudTarget

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