Hi guys,
I am trying to work with Cloud Recognition on Unity (2017.2.0b11) but is not going well.
I got the Sample Project, put my Access Keys and License Key, but it's returning the following error:
[quote]
Exception in callback: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.EntryPointNotFoundException: nativeUnity_SetDeviceConnected at (wrapper managed-to-native) Vuforia.VuforiaNativeWrapper:nativeUnity_SetDeviceConnected (bool) at Vuforia.VuforiaNativeWrapper.NativeUnity_SetDeviceConnected (Boolean connected) [0x00000] in <filename unknown>:0 at Vuforia.MonoCameraConfiguration.Init () [0x00000] in <filename unknown>:0 at Vuforia.DigitalEyewearARController.ConfigureView () [0x00000] in <filename unknown>:0 at Vuforia.DigitalEyewearARController.OnVuforiaStarted () [0x00000] in <filename unknown>:0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000eb] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:232 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115 at System.Delegate.DynamicInvokeImpl (System.Object[] args) [0x000b9] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Delegate.cs:443 at System.MulticastDelegate.DynamicInvokeImpl (System.Object[] args) [0x00018] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/MulticastDelegate.cs:71 at System.Delegate.DynamicInvoke (System.Object[] args) [0x00000] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Delegate.cs:415 at Vuforia.DelegateHelper.InvokeDelegate (System.Delegate action, System.Object[] args) [0x00000] in <filename unknown>:0 UnityEngine.Debug:LogError(Object) Vuforia.DelegateHelper:InvokeDelegate(Delegate, Object[]) Vuforia.DelegateHelper:InvokeWithExceptionHandling(Action) Vuforia.VuforiaARController:Start() System.Delegate:DynamicInvoke(Object[]) Vuforia.DelegateHelper:InvokeDelegate(Delegate, Object[]) Vuforia.DelegateHelper:InvokeWithExceptionHandling(Action) Vuforia.VuforiaBehaviour:Start()
[/quote]
How I could fix that issue?
*/
Hello formavip,
I'm facing the same issue
I'm facing the same issue after trying to update a project from Unity 5.5.1. I removed the original Vuforia folder and tried to import the one provided in Unity.
Are you trying to upgrade
Are you trying to upgrade your project to be used in 2017.2 tarun2000? If so, I recommend checking out this guide: https://library.vuforia.com/content/vuforia-library/en/articles/Solution/migrate-vuforia-62-to-65.html
Thanks,
Hello Vuforia team,
Hello Vuforia team,
I am also doing the migration and getting the same error as stated below. Migration works fine on iOS device but failing on Android.
I migrated from Unity 5.6 to
I migrated from Unity 5.6 to Unity 2017.3. I had the same error, the problem was I only removed the lib files and I didn't remove all the plugin files in the Assets/Plugins folder related to Vuforia (search "vuforia" in your assets) before importing the new Vuforia.