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Storing Image Targets in AssetBundles instead of Cloud Recognition

Hi there,

I am working on developing a Unity app with Vuforia. Currently I have stored the Image Targets in Vuforia Cloud and am using Vuforia's Cloud Recognition feature to identify Image Targets.

I wanted to know

  1. If it's possible to store ImageTargets within an asset bundles. or should we use Vuforia Cloud Recongnition only?
  2. If the above method not possible can we fetch using AWS cloud?

 

Thanks in advance.