Hello there!
Unity 2019.4.11f1 Vuforia 9.5.4
I have a Cloud project that used to work fine until the last iOS release, so I decided to upgrade my Unity version (2019.2.21 -> 2019.4.11) and my Vuforia Version (8.3.4 -> 9.5.4) and everything was ok.
So I tested the update and noticed that all the child objects are too small, so small that I need to change the scale above 100. I tough I miss something and decided to start a brand new project, Unity 2019.4.11f1 with a new Vuforia 9.5.4 installation, same problem. When I find my image the renderes, colliders, UI, everything starts just fine, as usual, but the scale is a mess.
I follow this guide
https://library.vuforia.com/content/vuforia-library/en/articles/Solution/How-To-Implement-Cloud-Reco.html#unity
My Cloud Image target has his scale set to 1's.
Something I noticed is that this error occurs just with the cloud recognition, if I use "Data base", "User defined" or "From Image" inside the Image target, all the scales are just fine and the object shows without problem. Have any one face this issue? Thanks in advance.
Hi,
Hi,
I quickly tested the behaviour with the Core Sample app and the scale was adjusted accordingly. I used 9.6.3.
Could you please also give it a try?
Thank you.
Vuforia Engine Support
It works great most of the
It works great most of the time but at a certain point I get some heave shadowing which causes the track to fail.
It works great most of the
It works great most of the time but at a certain point I get some heave shadowing which causes the track to fail.