By twtsystem
on Fri, 09/04/2015 - 16:43
Hi, I have implemented (starting from tutorials) a Unity3d app that: - detects an image, - retrieves metadata - extracts url of a 3d object (http://www.everyday3d.com/unity3d/obj/monkey.obj) - downloads 3d object content - parses content and creates object - shows it I found that, even object is 347KBytes, it takes 10 secs before download and render is performed (in a WIFI LAN). - Is it a common time or workflow should take a shorter time? - Is there a smarter approach to retrieve same result? - Is there a specific tutorial with source code to manage this subject (download and render of 3d objects)? Thanks. Davide
Unity3d Vuforia and 3D objects
Hello excuse me for delay...
I have some numbers about my example.
First thing it is based on this: http://www.everyday3d.com/blog/index.php/2010/05/24/loading-3d-models-runtime-unity3d/