By piroshi
on Sat, 02/16/2013 - 05:21
Hi
I'm trying to download video files from a server and play them acording to the imagetarget detected with the cloud recognition. I already made a cloud recognition and play a video whether is part of the proyect. I also can download the video using the www class but I don't know how to integrated with the video object.
plese help.
Thank you
Video Playback/Cloud Recognition/Unity
Hi, in the VideoPlayback sample, each video gameobject has an attached script component called "VideoPlaybackBehaviour.cs";
Video Playback/Cloud Recognition/Unity
thanks for the reply
I'm using Unity 4 pro for ios
Video Playback/Cloud Recognition/Unity
Sounds weird. If you can hear the audio it means that the file is found correctly in the path;
does the same video works if you use it "locally" in the original VideoPlayback sample implementation ?
Video Playback/Cloud Recognition/Unity
the video doesn't have any problem playing it locally
Video Playback/Cloud Recognition/Unity
i also had these audio playing, but texture stays black problems, even when playing locally from the streamingassets folder.
i admit, i hacked my own videobehaviour, so i'm not 100% sure if i introduced the bug myself.
Video Playback/Cloud Recognition/Unity
I have three teories
- Somehow the conection with de video component is lost and the video is runing somewhere else
- The video take to long to be converted or detected by the app (I tried mov, mp4 and m4v and is always the same)
Video Playback/Cloud Recognition/Unity
any idea??