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VWS from unity

Hi,

 

I am currently working with Vuforia and Unity for my thesis. I am planning to add new marker to vuforia cloud reco during runtime of my application. However, I am not very sure how this works. from what I learn is I need to use Vuforia Web Service to do this. Please do tell me if I am right or not:

Concept 1:

1. I need to generate the PNG from my unity Application

2. Then I have to send it to my PHP web application

3. Then my PHP web application will submit the PNG to Vuforia Cloud Reco using VWS

 

Concept 2:

1. I need to generate the PNG from my unity Application

2. Then my unity application will submit it directly to Vuforia Cloud Reco using VWS

 

Which one is correct? and If possible please give me a link to a tutorial about this on unity (If there are any). I have looked for this but I only found discussion about other people's project, not a tutorial. I am very new to this (Vuforia + unity) and I got only until January to finish my thesis. Any help is appreciated.

 

Thank you.

DavidBeard

Sun, 11/03/2013 - 17:45

The 1st concept is the recommended implementation, so that you can manage target submissions. 

Hi, @DavidBeard.

 

All the useful links that you provided are now broken. It would be great if you could update them.

 

Thank you very much.

 

Regards!

Thank you for the quick reply. I will try this out and post again if something is not clear enough

using UnityEngine;
using System.Collections;

public class SimpleCREventHandler : MonoBehaviour, ICloudRecoEventHandler {
	
	#region PRIVATE_MEMBER_VARIABLES
	
	//CloudRecoBehaviour reference to avoid lookups
	private CloudRecoBehaviour mCloudRecoBehaviour;
	//ImageTracke

AlessandroB

Wed, 10/14/2015 - 16:16

https://developer.vuforia.com/library/articles/Training/Getting-Started-with-the-Vuforia-Target-Manager

https://developer.vuforia.com/downloads/samples

https://developer.vuforia.com/forum/faq/unity-how-can-i-capture-screen-shot

https://developer.vuforia.com/library/tutorials