Hello,
I'm trying to download some asset bundles from a server(specific url) and set the ground plane stage as parent of them.
The problem is that when i run my app the 3d(asset bundle) spawning before the ground detection in the air although its child of ground plane.
Anyone knows how to fix it?
Hi,
I believe you need to check first if the Goundplanee has been detected and only after that add the GameObject as a child of the Groundplane.
In regards on how to check if the Groundplane is detected, please check our GroundPlaneUI.cs script from the Core sample project from the Unity Asset Store.
Thank you.
Vuforia Engine Support