By Prashantmukare123
on Wed, 03/19/2014 - 12:25
My 3D Augmented object is getting overlapped with the cuboid image target. I want to hide the image target so that I can show my augmented object properly.
My Image target is overlapping the augmented object. I want to mask out the image target
Augmented 3d object is getting overlapped with multitarget
You can achieve that by implement a depth mask effect, e.g. with a depth mask shader.
This is normally already shown in the Multi Targets sample. If you want something different, could you explain it better, maybe attaching some image / graphics to illustrate it ?
Screenshot
The cuboid target is hiding the backside of the 3D augmented object. I don't want to move the 3D object forward as it dosen't look good when looked from side view.
Augmented 3d object is getting overlapped with multitarget
Are you using Vuforia Unity or Android native ?
Augmented 3d object is getting overlapped with multitarget
Vuforia unity ,
Augmented 3d object is getting overlapped with multitarget
Ok, so, the easiest way of hiding (masking out / not rendering) the Multi Target faces, so that they don't conflict with your model,
is simply to disable / (or not enable) the Renderer components of the targets.
Augmented 3d object is flickering a lot on the cuboid target and
Thanks for the reply
Augmented 3d object is getting overlapped with multitarget
Hi,
have you tried settings the Focus Mode to CONTINUOUS_AUTO ?
The focus mode can play a significant role in this. If the camera is out of focus, the image may be blurry and tracking may be affected.
See also this page:
Augmented 3d object is getting overlapped with multitarget
Hi,
We are using iPad and iPhone as our tracking device. Will this help us on those devices?
Augmented 3d object is getting overlapped with multitarget
Still flickering on the iPad and iPhone not flickering that much on Nexus 4
Augmented 3d object is getting overlapped with multitarget
To answer your first question:
Augmented 3d object is getting overlapped with multitarget
This is my code as you suggested. I call the TriggerFocusOnce() method when focus is pressed
Augmented 3d object is getting overlapped with multitarget
The code looks correct. If you look at the device Logs, do you see the message "Cont. Autofocus not supported" ? or is the continuous autofocus working ?
Augmented 3d object is getting overlapped with multitarget
Thanks for the reply. I checked the log there is no such message. And even if the device does not support continuous autofocus I have made a button which toggles autofocus mode if you look in my code.
Augmented 3d object is getting overlapped with multitarget
Ok, so, if you also trigger the autofocus, and still see same flickering, I would tend to exclude that is is a focus issue anymore;
maybe worth still checking this article for a complete check-list of all the possible factors that can influence tracking stability: