By Huszky
on Thu, 11/19/2020 - 11:42
Hy all!
I'm new to vuforia, and I am trying to create trackable image targets at runtime. I have found a tutorial here: https://library.vuforia.com/content/vuforia-library/en/articles/Solution/how-to-create-and-load-targets-in-unity.html.
My code (basically the same) https://pastebin.com/UTXQFwrg
The image targets are created sucessfully, vuforia is initialized, but the texture is not set on the runtimeImageSource.
https://imgur.com/a/usuILK0
What am I doing wrong?
Edit: I'm using vuforia 9.5.4 and unity 2020.1.13
My bad, i was printing the
My bad, i was printing the wrong pictures
Hi,
Hi,
I did a quick test and the script worked as expected. I was able to recognize the picture and the augmentation was rendered.
Looking over your print-screen, it looks as it should so I am little confused on what is not working.