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Can't recreate dynamic trackable sample

November 19, 2020 - 3:26am #3

Hy all!

I'm new to vuforia, and I am trying to create trackable image targets at runtime. I have found a tutorial here: https://library.vuforia.com/content/vuforia-library/en/articles/Solution/how-to-create-and-load-targets-in-unity.html.

My code (basically the same) https://pastebin.com/UTXQFwrg

The image targets are created sucessfully, vuforia is initialized, but the texture is not set on the runtimeImageSource.

https://imgur.com/a/usuILK0

What am I doing wrong?

Edit: I'm using vuforia 9.5.4 and unity 2020.1.13

Can't recreate dynamic trackable sample

November 27, 2020 - 5:04am #2

My bad, i was printing the wrong pictures

Can't recreate dynamic trackable sample

November 27, 2020 - 5:13am #1

Hi,

I did a quick test and the script worked as expected. I was able to recognize the picture and the augmentation was rendered.

Looking over your print-screen, it looks as it should so I am little confused on what is not working.

Could you please confirm if the picture is recognized and the augmentation is visible?

Thank you.

Vuforia Engine Support

 

//EDIT: Glad that you solved it!

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