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How to manage the scenes

March 12, 2014 - 1:53am #1

hai.Im  Alar

i  am  developing  a  markerless  concept  project  implemented in  textbooks  using  Unity.

Here,I  have  a doubt.....Let  say  i  have  a  sub-topic  regarding food categories like carbohidrat,protein n  etc.we  have  seven  category  of  foods.

i  am  using single image target  for  the  markers  and managed to   download  and  import  the  database  from  the  portal  to  Unity.

My  question  is  if  i  want  create  markers for  all  the categories  in  one  unity  scene/package/file  is  it  possible or  i  should  create  new  scene  for  every  category ?

Let  say  if  im  using multitarget  there  only  have  less  than  6 image  targets  but  i  need  seven for  seven  category  of  foods.What  should  i  do?

I  will  lookin g  forward  for  the  solution .Thank  You  in  advance

How to manage the scenes

April 6, 2014 - 11:05pm #6

This is a question for the Unity website:

(look for Unity license).


hi, 1. i am  developing

April 6, 2014 - 6:58pm #5


1. i am  developing project  using vuforia+ Unity4.3  trial  version,that will  expire within  30 days.Then,how about  the project i  developed using  the  trial  version?If i instal  the  project my android  phone ,is  that the project stil  can  be use or  the project  also  will  be expired.I need  to know  this  before  i heading to  next  stage of  my project.


Thanks  in  advance.

How to manage the scenes

April 1, 2014 - 12:52am #4

Please check the VideoPlayback sample, this already shows an excellent implementation to achieve video playback with Vuforia trackables.

How to manage the scenes

April 1, 2014 - 12:14am #3


i  have add  video  into my  scene  but  the  audio  is  start  playing  even  before the marker  is  detected.I  want  the  video and  sound  play  simultaneously  and  also after  the  the  marker  is  deteced.i  have attached  the  script  here.Where  i  need  to  edit  /add  to  make  as  needed.

PDF icon videoScript.pdf90.97 KB

How to manage the scenes

March 12, 2014 - 3:00am #2

You can put all your targets in one single Dataset if you like (you can have up to 100 different targets in a single Dataset.xml/.dat);

and you can then import it in a single Unity scene, you don't nee t split in multiple scenes; however, this is more an application design choice, so it's up to you how you prefer to organize things in your project, and what makes most sense for you.


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