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Many targets

Hi, 

what should i do in case when i have like 30-50 different ImageTargets and want to track them all without switching something.

I mean i have 30-50 pictures, every pic is a target, almost never they will be together inside the view. They are distant one from another.

So i want take my phone go to the 1st pic and app recognizes it, i'll move leave that target behind and now i will look at another one.

Maybe sometimes there are will be more than 1 pic watched together. But i think its will be rare.

Should i pick up some article about multiple targets, is it what i am looking for? 

I am using a local database with 2 image targets in it, just for test.

And i can recognize only 1 target. Which was selected inside an Inspector of the Unity.

How can i recognize them both? Without switching programmatically. They are independent targets. 

Hi, thx for answer.

I've watched an entire video tutorial and must say that i have done everything you said.

Probably i did everything wrong from the begining?

I though if have 1 imagetarget it's ok with 1 imagetarget to recognize 30-50 trackables.

Maybe i should create as many ImageTargets as many trackables i want to track?

Yes you are right - but if you don't create your own ImageTarget in Unity, Vuforia will create them for you when you start your scene. In your log you should see something like:

Hi,

thx for the answer, but everything has changed.

Now i am associating to every trackable 1-10 planes put in different places, each one with their own collider(planes not ImageTarget).

When one of them receive a "hit" - something happens.