i am making augmented reality storybook.
can you help me to restart character animation when target lost..
This can be done by calling stop on your animation upon getting a target lost callback and then upon detecting a target replaying the animation from the beginning. If you're using Unity they have Animation systems at your disposal that have these types of controls: https://docs.unity3d.com/ScriptReference/Animation.html If you are using the native SDK, you'll either need to write your own animation system or find a library someone else wrote for this level of control.
Our samples provide examples of how to hand target found and lost within Vuforia targets.
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