By toanvc
on Mon, 01/13/2014 - 04:41
Hey, I have the same problem and I tried to find how to control camera in AR but not success. But I have an idea that, can we make fake image target in a bigger size and camera will see the target with the larger size (like zoom in).
Can I do it?
Regards,
Thank you.
Unity Vuforia AR - Fake zoom
You can try that by creating a new material and applying the target texture to that material - the textures will be in your Editor folder. You'd then add a plane to the scene, size it, and add the new material to that texture.
Unity Vuforia AR - Fake zoom
Thanks for your reply :).
In that case you say, my object when camera detected the image target will be not similar possition with the old plane.