Hi,
I'm new to Vuforia and Unity. I created Cylinder image target and tested in Android devices. The Virtual Cube created in Unity renders fine when its in front of Cylinder. When i rotate the Cylinder physically the Cube moves behind the target and turns to black. Pls find the attached screenshots and Unity file. Kindly advice where i went wrong.
regards
iliyas
Hello mdiliyas,
Our core samples contain an example of rotating an object around a cylinder target and it does not encounter this issue. Can you please refer to this sample?
Thanks,
Vuforia Support