I encountered the very same problem as described here : https://developer.vuforia.com/forum/device-support/camera-vertically-flipped-archos-97-titanium-hd#comment-2032263
To sum it up : the video is upside down but the tracking works well (in regard of the upside down video).
I would like to apply the same method as stated in previous post : modifying the background texture and the camera-to-target pose to flip the whole thing.
Yet, the framework as changed since the day the workaround was proposed. How can I achieve the same result with the latest version of Vuforia in Unity?
Thank you for your help,