Hi,
I have a requirement where the app has 2 workflows. One for devices supporting AR and Vuforia Ground Plane, and other for non AR supported devices. So, Needed help to determine if the current device supports Vuforia Fusion ( or ARCore) at run time. Is there any API for this or any other solution?
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Run Time AR Support Check
May 25, 2020 - 10:54pm #1
Hi,
My suggestion would be to select in Unity: ARCore Requirement -> Optional. In this case if the phone is supported by ARCore than it will be used, if not and the phone is supported by Vuforia's VISLAM than VISLAM will be used. If this also fails, than you should get an init failure.
Here is more information on our Fusion providers and how it works: https://library.vuforia.com/articles/Training/vuforia-fusion-article.html (the part with Fusion APIs should provide the needed overview on it)
Thank you.
Vuforia Engine Support