We have just released our Augmented Reality app on the Android market, and have received feedback from a Samsung Galaxy S user that the app crashes at the point that the camera is supposed to be initialised. According to the user, he was connected to the internet via wi-fi when he installed and ran the app. Unfortunately we do not have this model of phone to test ourselves, but the user has kindly provided logs for us. The logs are too long to post into this message though - is there another way we can provide you with them?
If you have any suggestions about what the problem could be that would be greatly appreciated.
Please note that we created the app using your commercial 1.5 release of the Unity extension.