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Samsung Galaxy S crash

April 2, 2012 - 12:56am #1

Hi

We have just released our Augmented Reality app on the Android market, and have received feedback from a Samsung Galaxy S user that the app crashes at the point that the camera is supposed to be initialised. According to the user, he was connected to the internet via wi-fi when he installed and ran the app. Unfortunately we do not have this model of phone to test ourselves, but the user has kindly provided logs for us. The logs are too long to post into this message though - is there another way we can provide you with them?

If you have any suggestions about what the problem could be that would be greatly appreciated.

Please note that we created the app using your commercial 1.5 release of the Unity extension.

Thanks

Re: Samsung Galaxy S crash

April 3, 2012 - 2:05pm #4

Thanks for the log. Unfortunately this crash is originating from the libGLESv2_POWERVR_SGX540_120.so library. We've seen it a couple of times before, but it isn't originating from Vuforia. Here's a Unity thread on the topic:

http://forum.unity3d.com/threads/84893-Repeated-Crashing-on-Level-Load

- Kim

Re: Samsung Galaxy S crash

April 3, 2012 - 2:12am #3

Great, thanks Kim, I've sent through the email.

Re: Samsung Galaxy S crash

April 2, 2012 - 9:53am #2

Thank you for the report. Could you please send the logs to

? If you could point to the app in the Market we can test it directly as well.

Thanks,

- Kim

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