By nathanjame
on Mon, 06/18/2018 - 10:03
I'm not sure if anyone has had success using Vuforia with the new Unity 2017.2.0. I created a basic app with just the image target, AR camera, and HoloLens camera. There doesn't seem to be a setting in the Vuforia options to use the HoloLens camera as an anchor anymore, so I'm not sure if that changes anything. But when I build, I get errors despite the different settings I changed. Has anyone figured out how to have HoloLens/or any other AR devices working with Vuforia and the new Unity version? Or any recent Unity version? Super frustrated with this simple task. Thanks!