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About Multiple VuforiaConfiguration

January 16, 2017 - 4:56am #1

Question 1: in Unity, using version 6.2.6, how do I set Viewer Paramers after switch from normal mode to Digital Eyewear mode at Runtime?

Question 2: in Unity, using version 6.2.6, how do I create two different VuforiaConfiguration, which are used in the two Scene at Editor Mode?

I have written the code:

=======================

DigitalEyewearARController.Instance.SetEyewearType(DigitalEyewearARController.EyewearType.VideoSeeThrough);

DigitalEyewearARController.Instance.SetStereoCameraConfiguration(DigitalEyewearARController.StereoFramework.Vuforia);

DigitalEyewearARController.Instance.SetViewerActive(true,true);

======================

but how to set the viewer pramers?

Thanks!!

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