I am using the Image Targets sample to test out the AR tracking on the Moverio BT-200. It works great in Unity, but once I install it on the Moverio the viewing screen where the teapot should be showing up is very small, and does not track properly.
The teapot appears on the left of all my images, custom and from the original sample, and doesn't track the image properly. It sort of moves a bit around the image as I turn my head, but for the most part the real-world tracking seems to be working besides that.
I'm running Unity 32-bit on Windows 7, and building for Android using Ice Cream Sandwich API level 15. Resolution settings are set to Landscape Left.
So, how can I fix the tracking and the screen resolution?
Thank you in advance!