By kmirist
on Thu, 10/22/2015 - 13:24
I am going through the sample project (using Google Cardboard) and have it all working fine and am trying to decipher the scene with regard to the relationship of all the GameObjects.
I'm a bit confused with the relationship of the ARCamera to the ImageTarget in that in the scene editor the ARCamera is not focused the ImageTarget in the normal way as I am used to in other AR developments using Vuforia.
I can see in the scene that the ARCamera is looking at the Reticle and the ImageTarget and attached model are tiny and appear way above and to the left of the ARCamera
Is there a reason for this?
I presumed under normal development (as I have always done) the ARCamara is setup so the ImageTarget and attached children are in its FOV
ARCamera relation to imagetarget
The relative position of the Image Target and the ARCamera in the Scene does not matter, cause Vuforia will automatically adjust the position of the detected Target w.r.t the ARCamera reference frame at runtime, as soon as the target is actually detected and tracked.
ARCamera relation to imagetarget
Ah, I see.
ARCamera relation to imagetarget
ARCamera relation to imagetarget
great explanations, thanks for the clarification...I obvioulsy miss the plot on that one lol....but have it all working regardless!
But at least now I understand it better :-)