Hi everyone,
Now I am working with ODG R6 and EPSON BT-200 glasses. My issue is that when I deploy my Vuforia project to those glasses, there is a black screen with just
Vuforia watermark on the camera, however, app starts tracking when the glasses' camera see my image target but again camera does not work just my object which I put on my image target and Vuforia watermark are seen. I also tried that with the vuforia eyewear samples but the result is same.
- I am using;
Win 8.1
Unity 4.6.2f1
Vuforia-unity-mobile-android-ios-4-1-3-eyewear-beta (I am using Vuforia Eyewear License Key)
I also check all the network permissions of the glasses. (ODG R6 and BT-200 were working with Vuforia 3.0)
Does anyone who face with that sort of issue? Sorry for my english :)
Black Screen, just Vuforia Watermark
Hi,
Black Screen, just Vuforia Watermark
Hi
Black Screen, just Vuforia Watermark
Hello,
The screenshot looks how I would expect, the video background has been turned off as the display is see-through - anything rendered black is not seen when looking through the glasses.
Black Screen, just Vuforia Watermark
Hi Andrew,
This was Vuforia version 3.0.9, not the eyewear beta release.
Black Screen, just Vuforia Watermark
So what you intend to do is to render the video background in the app? As Andrew said, for the VDE devices we don't render the video background because those are see-through devices. The augmentation will be registered to the target in the real world.
Black Screen, just Vuforia Watermark
Let me reiterate my problem.
Black Screen, just Vuforia Watermark
Can you provide a screenshot of your same scene using the previous sdk? That way I can see what you are referring to since rendering black background is the intentded behavior.
Black Screen, just Vuforia Watermark
Hi,
Black Screen, just Vuforia Watermark
Hi,
The screenshot you attached would not be the right behavior for the see-through devices because it is rendering the background.