By neogenesis21
on Thu, 09/17/2015 - 17:59
hey guys, new to vuforia-unity development here.
im currently developing a mixed AR/VR using google cardboard. im wondering if there's any way to extend vuforia's gesture recognition beyond the "pinch", "drag", and "rotate" pre-sets?
like for example by drawing certain shapes to trigger an in-game action.
or is there any other form of input for Digital Eyewear that i'm not aware of? i'd rather not use external controller inputs.
Thanks in advance!