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Eyewear type Unity configuration

Hi everyone,

My company is currently working on augmented reality with ODG R-7 smartglasses, and they use the Optical see through eyewear type. The problem is that we cannot make the screen to be shown as we want, because we do not have a proper vuforia key for optical glasses, we have got a free licence key. We have already used the vuforia calibration app.

ODG support team explain us that we need an special key for optical glasses, but we do not found that option at the vuforia target manager. How could I access to a vuforia key for optical glasses?

Thanks in advance.

Hello,

Every app developed with Vuforia 6.2 requires a license key. If key value is not set, Vuforia will fail to initialize.

-Vuforia Support

theiajsanchez

Fri, 07/14/2017 - 13:47

Hi megabit,

I know that, what I meant with the previous post is that when I configure the vuforia license key is when the issue appears. So it might be some vuforia configuration that I have wrong and that's why the interface doesn't look well. 

Hello,

Here are a few pages that will help get started with Vuforia and eyewear devices.

https://library.vuforia.com/articles/Training/Vuforia-for-Digital-Eyewear

https://library.vuforia.com/articles/Solution/Working-with-Digital-Eyewear-in-Unity

Thanks,

Hello,

Unfortunately, ODG support was incorrect with their feedback to you. As of Vuforia 6.2.6, license keys were unified to a single key:

https://library.vuforia.com/articles/Release_Notes/Vuforia-SDK-Release-Notes

Thanks,