By inayo
on Fri, 04/17/2015 - 08:16
Many of the scripts and method names and such mentioned in the current Vuforia Support doc no longer exist for v0.5 of the oculus gear SDK. Will this doc be updated for the current OVR SDK?
https://developer.vuforia.com/library/articles/Solution/Developing-for-the-Gear-VR
Gear VR Library Tutorial for SDK 0.5
Not only that, but also if you try to make it work even with 0.4.2 it is impossible. There are so many mistakes, tried to follow the guide but its not wokring and errors are thrown. Someone should really revise that document.
Gear VR Library Tutorial for SDK 0.5
Any update?
Gear VR Library Tutorial for SDK 0.5
I ended up just rolling my own combining the newest Vuforia 4.0 with the newest Oculus 0.5.0. So much easier and a ton more control. Also just a much cleaner implementation.
I would look into doing that.
Gear VR Library Tutorial for SDK 0.5
Were you able to get both plugins to import without conflicts? Which Unity version are you using, and did you import Vuforia or OVR first?
Gear VR Library Tutorial for SDK 0.5
[quote=inayo]
Were you able to get both plugins to import without conflicts? Which Unity version are you using, and did you import Vuforia or OVR first?
[/quote]
Hi,
Gear VR Library Tutorial for SDK 0.5
I've got the Digital Eyewear beta working well with Oculus 0.4.2, but I'd like to get 0.5.1 and S6 working (regular Vuforia examples work fine on S6). What did you do to integrate the standard Vuforia package and Oculus 0.5.1?
Gear VR Library Tutorial for SDK 0.5
@stan : You can't get Oculus to control the ARCamera because in all that editing, you disable the parts of the files that would do that. The Oculus positioning is not being used.
Gear VR Library Tutorial for SDK 0.5
[quote=jasonribs]
@stan : You can't get Oculus to control the ARCamera because in all that editing, you disable the parts of the files that would do that. The Oculus positioning is not being used.
[/quote]
Gear VR Library Tutorial for SDK 0.5
Any update?
Gear VR Library Tutorial for SDK 0.5
Take a look to our guide for the 0.5 SDK
https://developer.vuforia.com/library/articles/Solution/Integrating-Oculus-SDK-050