I'm using the ARVR sample in Unity with my GearVR.
However, when i put the GearVR on, before the target is recognized and the 3D model is projected on it in the AR world, i'm seeing my smartphone's camera only through one eye (the left).
It's only after the target image gets "recognized" and the 3D model is projected on it that i see my smartphone's camera view in both eyes.
(when i go to the VR world both eyes work as well)
What could be the problem?