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GearVR Video in only one eye

June 3, 2015 - 1:31pm #6

For some reason when I setup my project in Unity for the Oculus sdk 5 or 6, It nearly works, but In the left eye, I get perfect results, right eye doesnt have video and is from a different viewing angle(Always topdown)

 

Anyone have any idea how to fix this? Im just trying to run the demo render target example

GearVR Video in only one eye

June 10, 2015 - 7:17pm #5

GearVR Video in only one eye

June 24, 2015 - 6:25pm #4

Same issue here.   Are you using the Gear VR for S6 by any chance?  That's what I'm using and I only get video in the left eye.  I should also note that the video in the left eye seems quite distorted, though.   

GearVR Video in only one eye

June 24, 2015 - 6:54pm #3

dm3d wrote:

Are you using the Eyewear SDK? At this time, we've got guides for 0.4.2 and 0.5.0, but not 0.6.0:

https://developer.vuforia.com/library/articles/Solution/Integrating-Oculus-SDK-042

https://developer.vuforia.com/library/articles/Solution/Integrating-Oculus-SDK-050

 

 

Cool. So you have guides for the versions that are now out of date. Will you be making a guide for the latest version?

GearVR Video in only one eye

July 6, 2015 - 6:17pm #2

Support for Oculus 0.6.x is currently being tested and will be introduced in our next Vuforia SDK release. For Vuforia 4.2.3, please continue to use Oculus 0.5.x which is available for download here:

https://developer.oculus.com/downloads/

GearVR Video in only one eye

July 31, 2015 - 6:45am #1

Hi Clamps,

The new Vuforia 5 is working for me perfectly with my Galaxy S6 and Google Cardboard.

For Google Cardboard, I just followed the instructions to the letter and made sure I used the exact versions specified in the documentation:

- Unity 4.6.7

- Cardboard SDK 0.5

- Vuforia 5

 

I will try with Gear VR next, but if you have a Cardboard headset handy you should be able to get Vuforia working in a matter of minutes if you follow the instructions exactly. 

 

 

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