I'm doing an AR placation with Vuforia and Unity, the application works good, when working in full screen, recognizes the Target and renders the "arrows" as shown below
But configuring it to use google cardboard glasses, render as shown below, in each view the arrows move. If I close my right eye, I see the arrows slightly moved to the left and if I close my left eye, I see the arrows slightly moved to the right, when I have both eyes open the arrows are "double or blurred" and generates a strange feeling . It is as if the two views (left and right) do not coincide.
Can someone help me solve this?