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mixed reality with google cardboard issue

August 27, 2016 - 3:01am #1

hello there


i'm having problem with google cardboard integration in unity vuforia, after i followed every step explained in this tutorial i get this eror

i'm stuck at this i don't what to do with it, after i check the scene while unity is in playmode this script somehow change the blackplane in the child of left or right camera (i forget which one) position to very far away, as i remember before playmode it's z axis transform postion is 50 and somehow when playmode it changed into 300 !!

and there's another eror that i don't know 


i really need to use mixed reality with unity and google cardboard in my current project, i haven't find any solution for more then 3 weeks since my project started and i'm in the tight deadline now, i'm new in this forum and actually i already post this problem in Unity Extension Technical Discussion section but still did'nt get any response maybe because that's the wrong section so that's why i post it again in Digital Eyewear for more spesific secion

if you guys can help me with this until it's solved it would be a big help for me

mixed reality with google cardboard issue

September 1, 2016 - 5:24pm #4


You are correct. Vuforia 6 now supports the 64-bit version of the Unity Editor on Windows OS.


mixed reality with google cardboard issue

August 31, 2016 - 7:58pm #3

i tried and it has good thing and bad thing


the good thing is :it works !

and the bad thing is : i need to install another unity on my computer cause it only support 32bit version of unity now i have 2 unity 5.4 installed


and here is it another good thing. i read the vuforia 6 release note and if i'm not wrong i see that is now fully supporrted 64bit version, architecture or whatever it is

does it means we can  finally try this technique with unity 64 bit version ?



mixed reality with google cardboard issue

August 29, 2016 - 12:27pm #2

Have you tried Technique #1 in this article:


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