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No stereo rendering in Unity and ODG R6

June 5, 2015 - 9:58am #1

I am using the later verison of vuforia unity plugin 4.2.3-eyewear and Unity 5.0.1f1.

In unity play mode, I can't see the stereo rendering although I turn on "Switch to Stereo Camera" in ARCamera QCAR Behaviour (script). In the previous version 4.1, I do have this render as stereo.

The same happen when I deploy the app to ODG R6, I don't have stereo rendering and also no see-through effect like what I have in verison 4.1

 

Please help to update a fix

No stereo rendering in Unity and ODG R6

July 2, 2015 - 10:31am #3

Hi,

My bad, I use the wrong key which is use for mobile device instead of eye-wear.

Thanks

No stereo rendering in Unity and ODG R6

June 15, 2015 - 8:11pm #2

If you can't see stereo in Unity PlayMode, then that problem needs to be resolved first. The ImageTargets 4.2.3 sample is working fine for me in PlayMode using Unity 5.0.3p1. Could you try our sample app and confirm?

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