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ODG R7 render not right

October 25, 2017 - 7:32pm #1

I have a pair of odg r7 I am able to create an app following standard instructions, I can launch my scene in the glasses and I see the image.. when it renders it appears to be “in the tracker” it’s difficult to explain but it does not appear to float on the tracker like when use use a tablet where the “hologram” appears to float on top of the tracker, with the glasses it just appears like a 2d image “inside the Tracker”.. nit sure if this is a scaling issue in reality don’t know where to start. Any help is appreciated 

ODG R7 render not right

October 31, 2017 - 4:39pm #2

Hello ccarrieta,

Would you be able to provide a screenshot of the issue you are facing? You can take a screenshot using adb with the following commads:

adb shell screencap -p /sdcard/screencap.png

adb pull /sdcard/screencap.png

Also, could you tell me what version of Android the device has as well as its firmware version? Which version of Unity are you using?

Thanks,

-Vuforia Support

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