By csrussell
on Thu, 06/25/2015 - 18:57
I'm trying to place objects (UI in world space in this case) relative to the camera, and am experiencing some pretty nasty offsets when the device (ODG R6) is running calibrated.
An element several units away from the center of the ARCamera is showing up centered in Play mode, and centered on the device when running uncalibrated, but is translated several units up from the camera when the device is calibrated.
I tried placing it relative to Camera.Main, the ARCamera object in the scene, and the ARCameras PrimaryCamera and SecondaryCamera but nothing seems to be working.
Placing objects relative to camera results in offset when device
[quote=csrussell]
I'm trying to place objects (UI in world space in this case) relative to the camera, and am experiencing some pretty nasty offsets when the device (ODG R6) is running calibrated.
Placing objects relative to camera results in offset when device
Placing objects relative to camera results in offset when device
What Luke is experiencing is a different issue than mine. Objects that are placed relative to the target appear on the correct location and are the correct scale when the device is calibrated. When an object is placed relative to the camera however, the position is wrong.
Placing objects relative to camera results in offset when device
Hi,
We are looking into this. Basically what you are experiencing is the result of the projection matrix which is modified for the calibration. For R6 it means it is shifted a bit down.
Placing objects relative to camera results in offset when device
Try adding the object as child of the left camera.
Placing objects relative to camera results in offset when device
Thanks moisestafolla.
I tried what you suggested with a few modifications but still seem to be having problems:
Placing objects relative to camera results in offset when device
Exactly same issue as csrussell and no solution work for me yet.
Placing objects relative to camera results in offset when device
Hi. We are looking into this one.
Placing objects relative to camera results in offset when device
We took a look into this, more work on our side has to be done in the future to provide some straight forward way to do this.
Placing objects relative to camera results in offset when device
Hi - was a a resolution for this issue ever provided? We are experiencing the same problem with offsetting.
Placing objects relative to camera results in offset when device
There are no news about this yet, no solution is provided yet we will let you know when there is some solution available.