By JaegerBomb
on Mon, 09/14/2015 - 23:56
Hey everyone,I am trying to scale the render texture for vuforia on the samsung gear to make it fullscreen. Previous solutions included changing the "Scene Scale" and FOV parameters, however Vuforia 5.0.5 deprecated the "Scene Scale" parameter in favor of 3rd party SDKs controlling it. Attached below is an image (courtsey of user mnaulet) of what the gear looks like right now with vuforia.I am using the following technologyUnity 4.6.7F1Vuforia 5.0.5Oculus 0.5.1Does anyone have an idea of how I can reduce the black borders in the gear?ThanksJaegerBomb
Scaling the Samsung Gear with Vuforia 5.0.5
See detailed step-by-step instructions for GearVR and Vuforia 5.0 integration here:
https://developer.vuforia.com/library/articles/Solution/Integrating-Oculus-050-with-Vuforia-5
or here:
Scaling the Samsung Gear with Vuforia 5.0.5
That helped a little bit, as the screen is larger but there is still a black border, is there anyway to get true fullscreen?
Scaling the Samsung Gear with Vuforia 5.0.5
The Unity camera Field of View with GearVR (Oculus SDK) is set to a relatively large value, in the order of nearly 90 - 100 degrees; on the other hand, the camera video background image of Vuforia corresponds to the field of view of the actual device camera, which may vary from one de