Hi,
I tried to set up a sample project using the new beta. I tried to set up a scene by myself using just Vuforia prefabs and I tried to run sample applications (both in Unity) as well.
However, everytime I click play in the Unity Editor or also if I build and deploy to iPhone 5s the camera "StereoCameraRight" GameObject gets removed from the scene and the settings for the "StereoCameraLeft" GameObject revert to the settings the normal camera would have.
Is this only as Vuforia is recognizing that the Unity Editor or my iPhone 5s is no supported device or do I miss somethinge else here?
Hi Hummingbird,
I'm afraid I don't have the script anymore. However, it shouldn't be to hard to find out again.
Basically, have a look at the Inspector values from the Camera GameObject that will be deleted and from the second Camera GameObject as well. Remember or write down the values. Now on Start() get a reference to the Camera GameObject that still exists and change the values, instantiate a second GameObject from the existing one and adjust the values again.
Let me know if you need any further info or assistance.