Hi I need some help as I have been stuck with this issue for a week now . I have no back ground in programming so bear with me ..
I made an AR demo with vuforia for moverio bt 200 and am having issue with a simple UI menu
I was able to create a ui with button and dropdown in world canvas , place a world space cursor so the UI and cursor appear in editor in stereo ..
but when I build it for android /moverio bt200 the custom world cursor in unity is suppose to replace the default hardware cursor in moverio android
but it doesn't .. and I see both cursors interfering with each other ..by interfering I mean the custom unity world cursor is unable to move freely in
the unity canvas because the default android cursor reaches its bounds ..
the click triggers are still on the unity world cursor and and they work ....it just doesn't move freely
please point me in the right direction as hours of searching has confirmed that android cursors cannot be hidden so atleast someway for both to
move/work together / there must be someway to make a simple UI for moverio //aargh