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Unity + DEyewear: getting too hot with Galaxy Note4

May 2, 2015 - 7:19am #1

Hello. I'm testing the imagetargets sample with unity + digital eyewear, and  I'm experiencing a  serious problem with Samsung  Galaxy Note4.

After working with digital eyewear during 10 minutes, I get a message to stop the gear VR  because it is getting too hot. It doesn't happen with other apps  for oculus mobile: (cinema, 360 videos...). 

I thought it could be a problem of working with the camera pass-through, but I have activated the pass-through from the oculus mobile menu (not using Vuforia), and it kept working after more than 25 minutes. 

I've tested the same digital eyewear app (imagetargets), with the device not connected to the Samsung Gear VR, and though it get very hot, it's been more than 25 minutes working and didn't get the message.  

So, it seems that it is the combination of Samsung Note4 + Unity + Digital Eyewear + Samsung Gear VR that is causing the device getting  too hot after 10 minutes. 

Did anyone experience the same problem? Any solution?

Below as follows, the specs I'm testing: 

UNITY: Unity 4.6.4f1

Digital Eyewear SDK:  4.1 Beta

OCULUS MOBILE SDK: 0.4.2

DEVICE: 

  • Samsung Galaxy Note4, SM-N910F
  • Android: Android 4.4.4

GEAR VR: Samsung Gear SM-R320

 

 

 

 

Unity + DEyewear: getting too hot with Galaxy Note4

October 15, 2016 - 5:42am #2

hey

did u manage to solve the problem or find the reason?

i have the very same problem running vuforia sample application with unity 5 on LG V10. the handset gets too hot which triggers an auto shutdown process.

its so sad.

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